Naval Wargaming
Was updating my current inventory of 1/3000 naval ships, and was wondering if they're still available. My collection comes from the old defunct Skytrex range which was taken over by Davco (UK). Skytrex was my go-to back in the day but it was sold off when the owners chose to retire.
But now in 2026 I'm curious to learn if that range is still available. Initial search was not helpful. One of the listings was a company that I know is not a model maker. They're known more as a second-hand trader.
Anyway, of the two remaining online retailers that sell 1/3000 WW2 naval warships, the first proved a dead-end as the website is down. The second website was found but is also a trader of Davco minis. Relieved when I saw their listing is pretty much unchanged from when I saw decades ago. And they still selling them as separate battlepacks for a reasonable price.
While there I noticed a couple of other ranges such as the 1/700 Trafalgar range that looked interesting to me. Potential for small-scale skirmish scenarios.
============================
WOWS
Was sorely tempted to buy an Azure Lane ship in order to complete the Collection today. Needing just two more Collection tiles with one day left before event ends. And the Collection tiles will not be available through the Armoury so I will likely have to wait until event returns - most likely next year.
But then the sudden blood rush to the head faded and ended up foregoing the temptation. AUD70+ was way too much of an asking price for some pixels just to complete a valueless and useless collection.
============================
Usual Update day on Steam today (Wednesday). Read more about the new Event Pass in the News section. I think I'm due for at least 12+ million credit compensation - for a ship and special permanent camo that I already have - if what I read is correct.
Was actually trying to verify the news that with the Update there's a chance to grab 11,000 dub compensation for a Tier VIII ship (if you have it). Couldn't find the verification. No probs.
Continued exclusively grinding the Cossack today while its special mission remains active. Just under two weeks to go. Will I make 21 points with its commander? Presently at 17 points. Doubt it though. Needing a total of 1.9 million Free XP.
============================
Friday. Dawn of a Nation is an event that seems to be part of the overall WG 250 years of Independence celebration. Overhyped for sure but you ignore that because it's something to do in this game. Anyway, the DoaN is made of four chapters.
Just finished the first chapter and obtained all the rewards for that chapter. The rewards are earned by spending tokens which come in lots of 5 or 10. These can only be earned by playing the game and scoring respectively either 300 BASE XP or 500 BASE XP per game.
Each chapter is released sequentially, one after the other. So the next one will be available in 5 days.
The event itself is active for another twenty-six days. Final reward is a Tier VIII USA premium ship, Congress. I reread the notification that if you have it already you will be compensated 11,000 doubloons. So, that's the incentive to continue completing this silly event.
They are also releasing two historical commander, one of whom is the famous John Paul Jones who I think will be a Seasoned commander (guy with perks).
Also released is a new Collection with the same name as the Event. Not sure if the Collection will be made available for purchase or if it's like the Azure Lane Comics which is a one-off, i.e. not available for purchase in the Armoury.
The new Event Pass offers only one ship - Tier VI Arizona at the midway point. Nothing else apart from permanent camo and explosive effect. Compensation is over six million credit if you already have the ship in your port fleet.
Bring on Santa crates and Christmas...!
============================
Saturday saw me play one of my best PvE games ever.
It was in Asymmetrics. I was playing my usual Karl XIV Johan. Map was Shards. Myself and a Pommern spawned on the right side in the south. Went to our cap. Loosed off torps at long range to area deny because two enemy cruisers were approaching from those vectors supported by three battleships.
Had some air support from our friendly CV Graf Zeppelin. Together we three completed the capping. But I soon lost both the Zeppelin and Pommern; the former to an enemy Gokase torp and the latter to an enemy P. Heinrich torp.
I had moved past the cap to tackle the two retreating battleships (a Lyon and a Colorado) which were eventually sunk. Just as I turned around to help out the Pommern it was gone. To make matters worse, the other two friendlies on our other flank were no longer around. This left me to face six enemy ships on my own.
At this stage, I wasn't expecting to live long even though I managed to whittle the threat down further to just two ships. But the remaining enemy ships were a serious threat because they were on nearly full health while I was now down to less than fifty HP. I had to hide and avoid any secondary fire because just one hit would end the game.
Fortunately we were winning on points so I had to play for time and hid behind an island while waiting for the timer to count out. And just as the enemy Chios appeared and was about to take me out the countdown ended.
It was the most unlikely victory I had ever experienced in my six years of playing this game. I was so chuffed.
The reason I went into Asymmetrics today was to see if I could win a 10-token round (instead of the usual five playing Co-Op). I learned it's more doable and less time so will continue but vary the ships used.
Did some quick estimating. The DoaN event comprises four chapters (finished the first one yesterday). Chapter 2 requires a total of 150 tokens. Chapter 3 wants 170 tokens. Chapter 4 demands 200 tokens. Difficulty (in terms of grind) increments per chapter - to be expected. The reward at the end of it is worth it though.
Also learned the new Collection tiles can only be earned through the two DoaN crates (phase 20) which will be active throughout the event which will end in twenty-five days. And like the Azure Lane Comics collection, you will never see it again. To earn the two crates you need to win 30 tokens. So, either six 5-tokens or three 10-tokens games. Co-Op or Asymmetrics? Or combination of both? Choice is up to you.
Sixty tiles to complete the collection. Or fifty-three left to go in my case. Two duplicates can be exchanged for one original. Is the collection worthwhile? Not really when you realise that completing this collection offers nothing of value in return for the time and effort required. There is no ship reward. No legendary commander either. So is it worth considering? Unless you have the Maine then no because the reward for completing the collection is a Maine-specific permanent camo.
============================
Wargaming Projects
Today I found a ruleset by Osprey Publishing that I will trial for my return to the SYW period. It's called Honours of War. Know nothing about it so some reading is required. Likely candidate for my paper armies.
Located several other rulesets as well. Nearly all I've been meaning to test but got shelved as I quickly got distracted...squirrel! One is even a set I've created myself using matchbox cars, but it's not like the popular post-apoc Gaslands. My game is set in an alternate universe that's more akin to the GTA franchise focusing on in-game objectives to win the game.
Among the other archived rulesets found was a campaign for the Battle of the Coral Sea (1942) conducted in the early 2000s by a US wargaming club. They did a write-up which impressed me enough to download the available details regarding the campaign. As with most things, it's no longer available online so rediscovering it was a big relief as I would like to replay it using my 1/3000 naval. I will either use General Quarters III or Stations Manned & Ready II as the ruleset for play modified to the campaign conditions imposed by the US gaming group.
Then there are two airwargames rulesets. In Clouds Of Glory is an old previous interest but I never got round to playtesting. The other, called Typhoon, is relatively "new". By "new" I mean untried. I can also use Check Your Six! Jet Age which was my original modern airwargame ruleset.
Typhoon uses 1/144 scale aircraft. At the moment, I have no 1/144 modern aircraft. Looking at either 3D printing them to scale or else buying Tumbling Dice 1/600 aircraft. TD have a limited range.
============================
Had another squizz at ICOG tonight (Saturday/Sunday). Learned the planes they've listed on their website are now limited given that that part of Shapeways has ceased to exist. Bummer. At least they released a ZIP file containing 20 of the most common STL files if you're still wanting to take the 3D printing route.
After reviewing their situation I've decided to stick with Canvas Eagles. Their planes are too tiny, and the emphasis seems more on having the awesome terrain to fly over when a printed gaming mat of that same terrain is just as doable.
Then I had another closer investigation of Naumachiae, an Ancients Naval ruleset by Martin Johncock and Rod Langton (yes, he of Langton minis fame) I downloaded decades ago. Designed primarily for 1/1200 scale. Detailed (especially for a newcomer to the period) but interesting enough for me to give a "proper go". Will likely trial using my Battle of Salamis Ancients naval fleets. Have to rebase them first.
============================